Guide

Field Guide

Every score and loadout you need — from LT3 to HT1

Sword PvP
Sword PvP
Classic diamond-sword duels. Precision combos and clean movement decide every round.
Loadout
  • Full armor set (Protection III)
  • Diamond Sword (Sharpness V / Sweeping Edge III)
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].

Crystal PvP
Crystal PvP
End-crystal combos and knockback control. Reads and positioning matter more than raw speed.
Loadout
  • Full armor set (Protection III)
  • 64x End Crystals
  • 5x Obsidian
  • Diamond Axe
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].

Netherite PvP
Netherite PvP
Full netherite gear, god apples, and heavy combos. High damage, high stakes.
Loadout
  • Full Netherite Armor (Protection III)
  • Netherite Sword (Sharpness V)
  • Golden Apples / Notch Apples
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].

Potion PvP
Potion PvP
Splash potions, timing, and positioning. Manage your inventory as much as your fights.
Loadout
  • Full armor set (Protection III)
  • Diamond Sword
  • Splash Potions of Healing / Harming
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].

Mace PvP
Mace PvP
Wind-charge setups and one-shot mace combos. Momentum and timing are everything.
Loadout
  • Full armor set (Protection III)
  • Mace (Density / Wind Burst)
  • Wind Charges
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].

UHC PvP
UHC PvP
No easy regen, no shortcuts. Survival awareness matters as much as combat skill.
Loadout
  • Armor as found (no enchant guarantee)
  • Diamond Sword / Axe
  • Natural regeneration only
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].

Axe PvP
Axe PvP
Shield disables and heavy hits. Timing your axe swing is the whole game.
Loadout
  • Full armor set (Protection III)
  • Diamond Axe (Sharpness V)
  • Shield
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].

SMP Kit
SMP Kit
Kit-based fights blending sword, bow, and blocks. Adaptability wins rounds.
Loadout
  • Kit armor (Protection III)
  • Sword + Bow
  • Building blocks
  • Potions (kit-dependent)
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].

Dia SMP
Dia SMP
Diamond-gear SMP combat with resource and base-awareness on top of raw fighting skill.
Loadout
  • Full Diamond Armor (Protection III)
  • Diamond Sword / Axe
  • Blocks + Basic potions
HT1 Summit
  1. Beat two LT2 opponents with a score of [20–5] or better
  2. Beat two HT2 opponents with a score of [20–10] or better
  3. Beat two players in your own tier with a score of [20–15] or better
  4. Beat the current HT1 player — win and you take their spot
LT1
  1. Beat two opponents one tier below you, minimum [20–10] overall
  2. Beat two opponents in your own tier, minimum [20–14] overall
  3. Get an equal-or-better score against 1–2 players in the tier you're testing for ([16–20]) each
HT2
  1. Beat two current-tier opponents with [10–6] or better
  2. Beat two HT2 players with an equal-or-better score (minimum 7 rounds each)

If no HT2 testers available —
Option A: Beat 6 LT2 players with [10–6] or better each
Option B: Beat 6 HT3 players with [10–2] or better, then 1 LT2 player [10–6]

LT2
  1. Beat two HT3 opponents with [10–6] or better
  2. Beat two LT2 players with an equal-or-better score (minimum 7 rounds each)

Alternative — Beat 4 different HT3 players with [10–6] or better each

HT3
  1. Beat one LT3 player with [6–3] or better (first to 10)
  2. Beat the HT3 tester (first to 10)
LT3 Entry Point
[4–6]Minimum for LT3
[6–5]+Earn LT3
[6–3]+Bridge to HT3

Entry point to the ladder. Fights are first to [6].